Preview of presentation to be given by David Sweeney (@dktrdm Twitter), The Glasgow School of Art
Fri, August 6, 2021
10:00 AM – 12:00 PM PDT
Interactive Film and Media Conference 2021 Panel 5. Players in Interactive Films and Games
About this event
This virtual edition of the Interactive Film and Media conference on ‘new narratives, racialization, global crises, and social engagement’ is dedicated to the development, analysis, and research processing of the digital experience that is transforming our contemporary world vision through the immense range of storytelling practices, including visual arts, cinema, digital/graphic/interactive narratives, virtual reality, and games. The purpose of this conference is to bring together researchers and practitioners working in diverse disciplinary areas to establish an interdisciplinary framework for research on contemporary narratives, including case studies of the multimodal narratives across media and cultures. The conference will convene entirely online and will be hosted by several universities. The organizers believe that now is the right moment to evaluate the saturation and fragmentation of media during the pandemic experience of the last year, as well as to discuss new online media interactivities in a virtual environment.
FREE ZOOM PRESENTATION, REGISTER HERE